namespace NodeCanvas.Conditions
{
	[Category("✫ Utility")]
	[Description("Simply use to debug return true or false by inverting the condition if needed")]
	public class DebugCondition : ConditionTask
	{
		protected override string info
		{
			get
			{
				return "True";
			}
		}

		protected override bool OnCheck()
		{
			return true;
		}
	}
}
